Blue

Blues are a race of goblinoids that have acquired a gift for psionics. Blues are generally reclusive and live in small communities of their own kind away from others, though many have integrated into society where they are accepted more than other goblinoids due to their keen intellect and civilized nature. Their name is derived from the blue tinge to their hair and their blueish-gray skin. Their eyes are much less dull than goblins, usually including tones of blue. They are generally smaller than their goblin cousins, around 3 feet tall and 40 pounds.

Blue Racial Traits

 * -2 Strength, +2 Intelligence, -2 Charisma: Blues are relatively weak and awkward, though they are highly intelligent compared to other humanoids.
 * Humanoid (Goblinoid, Psionic): Blues are humanoids with the Goblinoid and Psionic sub-types.
 * Small: Blues are small creatures, and they get a +1 size bonus on armor class, attack rolls, a +4 bonus on hide checks, a -4 penalty on grapple checks, and have a carrying capacity 3/4 that of a medium sized creature of the same strength.
 * Blue base land speed is 30 feet.
 * Darkvision: Blues can see 60 feet in the dark. Darkvision is in black and white.
 * Naturally Psionic: Blues gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
 * +4 bonus on Move Silently checks and Ride checks: Blues are naturally stealthy and are trained from a young age to ride.
 * Automatic Languages: Common and Goblin. Bonus Languages: Bullywi, Draconic, Elven, Giant, Gnoll, Orc, Terran.