Umberling

The Umberlings are a twisted experimental race created long ago by the neogi to attempt to create a subdued and easier to control Umberhulk for use as physical labor. They eventually broke free however, and asserted themselves as intelligent, free beings. An umberling is a towering beetle-like insectoid with a hard chitin shell in shades of black, red, gold, or a sandy brown. They have a slight hunch in their stature and attached to their heads are two antennae and two giant mandibles. They stand between seven and a half to eight feet tall in height and weigh between two hundred fifty to three hundred and fifty pounds. They have four eyes, two large compound eyes with two small solid black eyes above them. Umberlings have been known to sow confusion in the ranks of their enemies by focusing the gaze of their four eyes upon creatures.

Umberling Racial Traits

 * +2 Strength, -2 Dexterity, -2 Charisma. Umberlings are physically powerful, but tend to lack finesse both physically and socially.
 * Abberation. As an abberation, umberlings are not subject to hold person and other spells and effects that only affect humanoids.
 * Umberling base land speed is 30 feet.
 * Darkvision: Umberlings can see up to 120 feet in darkness. Darkvision is in shades of grey.
 * Antennae: The Umberling's antennae give it a +2 bonus on search and spot checks.
 * Chitin: An Umberling has a +3 natural armor bonus.
 * Confusing Gaze: Once per day as a standard action, an Umberling can sow confusion by narrowing its gaze upon a creature within 60 feet. A creature targeted in such a way must succeed on a Will save (DC 10 + 1/2 the umberlings HD + it's Wisdom modifier) or become shaken for 1d4 rounds, +1 round for every four levels the umberling has.


 * Excavate: Umberlings can excavate loose dirt, soft earth, sand, and mud to tunnel through the ground. Doing so, an umberling can dig out a 5 foot cube of such materials as a standard action. An umberling digging in this way can choose to leave a clear tunnel behind them or cover their back with rubble. An umberling may dig through harder materials with a strength check. To find the DC of such checks, refer to the table below:
 * Mandibles: The large mandibles of an Umberling grant it a bite attack that deals 1d8 points of damage.
 * Automatic Languages: Common and Undercommon. Bonus Languages: Abyssal, Dwarven, Goblin, Terran.